package br.com.ps.bombertournament.game;

import com.badlogic.gdx.graphics.g2d.SpriteBatch;

/**
 * Provides the basic method to create a object can be displayed on the scene
 * 
 * @author Rennan Stefan Boni - rennanboni@gmail.com
 */
public interface Renderable extends Disposable {

	/**
	 * Renderiza o objeto do jogo no {@link SpriteBatch}
	 * 
	 * @param spriteBatch Local onde ser� desenhado desenhado
	 */
	public void render(SpriteBatch spriteBatch);
}
